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Simcity 2000 commerce needs connections
Simcity 2000 commerce needs connections











simcity 2000 commerce needs connections

Think of a hospital with almost murky chernobyl-like tint to it. *Buildings very high in crime should have almost a shady tint to them. *Disable plane crashes no matter what even when disasters are off. * MAPS: Random Generator(add park_grassy, park_trees, etc.) randomly generate in maps.

simcity 2000 commerce needs connections

* Speed up the game's processing Time (so we can have. * Increase city name size to 16 characters. * Scenario length duration which city slot to load for the scenario. Because simply put the scenarios are that simple in this game we do not need an external editor. * Build a Scenario Editor (internal in the ROM). * Expand the total number of 'internal save slots by two or more and double the amount of total scenarios. *Debug bulldozer displaying on screen coordinates/hex address for each tile in the city that is highlighted by the "bulldoze-tile." * Add a debug options shortcut to the main screen where it says 'Press Start.'Īlso, add some extra options to the debug screen. New Graphics, Sounds, BGM, Menus, Scenarios, etc. * Figure out the SimCity internal working code & expand upon some of the capabilities. However without further ado let's get the project details aligned here: Lots of people have been interested in this kind of project for some time myself included. Also I'm well aware of the NES SimCity stuff that is out there I am not sure if those are the same codes as we are working on the SNES version and unlocking that stuff so better editors can be figured out and developed.

#Simcity 2000 commerce needs connections update

Anybody is willing to comment of course or add any input or codes you have discovered or unlocked let's get this stuff figured out so that we can document it and update the Data Crystal!įirst let me say that it's been a number of years that I've been doing ROM hacking and it's been awhile so my skills are a bit Rusty. There are more things I would like to add but for now this will do I will post more hexadecimal offsets as I discover them. At long last, we're working on the Super Nintendo SimCity and figuring that stuff out, booyah!













Simcity 2000 commerce needs connections